Quantum Enigma Comic Book Cover Art

Here's a sneak peek of my new comic book project Quantum Enigma.

Who are you? Where do you come from? Why are you here? Questions not easily answered when you are 9 light years away from earth without a way to get home... More to come soon.






This new project is progressing nicely, I already have my prototype books for proofing. Above, is the artwork I created for the cover from pencil, ink, and finally color.  Look for Quantum Enigma this Summer.

From pencil drawing to digital paint


If it's one thing I enjoy it's seeing the process shots of conceptual art. It is no different for my own work. There are many times that I need to take a step back just get a good look at something to make sure I'm on the right track.





Storyboards



I have done animation and live action storyboards for many years. Below are some examples of different storyboard styles that I have used for a range of projects. Near the bottom I have included some character design and random sketches from various projects. For more info contact me at art@allanlinder.com


Family Guy, Film Roman












The Incredible Hulk: Animated Series, Marvel Films

This TV show was a crossover with the Fantastic Four on the Marvel Action Hour.











Fantastic Four: The Animated Series, Marvel Films










Rugrats, Klasky Csupo: Animated Series





Silver Lining: Live Action Film

































True Vinyl: Live Action Film





Character Design


I have worked for a number of animation studios, The Simpsons, Family Guy, Men in Black, Godzilla, and more. Animation is quite different then live action film or TV. I didn't design any of these characters from scratch, I had to adapt my drawing style to their model sheets and then draw them as they were. Below you'll see some of my practice runs at these characters. Teams of people made these characters what they were. They were refined and edited down to their most basic, repeatable designs and lines. 


Each drawing of and existing character is a challenge. I have to adapt what I know to suit the director's needs and make the character look like it is meant to. The above and below illustrations are older drawings of getting familiar with each of the characters nuances.